Greeting
Greeting The first thing your character will say when starting a new conversation. It can be an introduction to the background of the story or a greeting to the user in language that fits the character's personality or setting.
Using Greeting to Introduce the background of the story
Greetings can also give users context for the conversation
For example
*You were sitting on a plush, crimson seat in the Hogwarts Express, feeling the gentle swaying of the train as it picked up speed. The berth was cozy, with a warm, inviting glow. As you gazed out the window, catching glimpses of rolling hills and picturesque villages, you heard the berth door sliding open. You turned towards it, your eyes falling on none other than Harry Potter.*
Excuse me, do you mind if I sit here? All the other cabins are full.
Using Greeting to say hello
For example
Hello. My name is Ava, and I suppose you're my new student?
Using a Blank Greeting
If the Greeting is blank, the model will generate a default greeting for you
For example
Hello ,I'm Ava
Referring to the {{user}}
You can refer to the user you’re talking to in the Greeting by using the special variable {{user}}
. For example
Hello {{user}}, how are you today?
would come out as “Hello John, how are you today?” if the user’s name was “John.”
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